Assassin's Creed Valhalla

Assassins Creed Valhalla Free Gaming Sites Queebec Canada
The last time Assassin's Creed deviated from its usual search location, and map generated journey, we got Assassin's Creed Origins, this game fundamentally modified the direction of the series from an open world, stealth-action adventure to a full-blown open-world RPG like the range of video games like Witcher 3, Red Dead Redemption 2, etc

Assassin's Creed Valhalla embodies only the third time Ubisoft has taken a year off in the 13-year history of the series. While it does not upset the way Origins did, my main takeout from devoting six hands-on hours playing the game is that Valhalla is significantly more ambitious and daringly distinct from its predecessors than one might initially think.

 Assassin's Creed Valhalla's most significant departure from preceding Assassin's Creed games is that traditional side quests are no more. You will not travel to a new ground, to meet everyone with a marker through their head, and then just be loaded up with 20 different mini storylines to keep track of at any given time.

However, this does not mean that Valhalla's scope or scale is reduced. There are even a ton of side tasks, just not in the way that you might expect as a replacement when you synchronize a new component of the map, you'll discover a bunch of dots coloured yellow, blue, or white that pinpoint those tasks, thus making playing the game much more enjoyable

The yellow dots correspond to a side task that will reward you with a couple pieces of gold, a new piece of gear, or a book of know-how that either teaches or upgrades an aptitude in your plying skills.

The greater the dot on the map, the more substantial the challenge and the larger the reward. A large yellow dot, for example, might correspond to a heavily guarded fortress with lots of large chests. In contrast, a smaller yellow dot might represent a single chest untapped behind a minor locked door puzzle.

Hope you enjoyed the read

Steve Simmonds

Free Gaming Sites

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Bertie the Brain the worlds first video game

Remarkably, the world which many video gamers find themselves in is connected to one of, if not the most devastating weapon known to humankind, the hydrogen bomb,” a weapon which if released on an unsuspecting world population would most certainly not only annihilate most humans living in our world but also have the capability of destroying our actual planet

Yes the above actually sounds like a video game scenario, a video game which needs no written ending as we know that the conclusion is just a foregone conclusion

So what possible connection could a video game have with the worlds most devastating weapon the “hydrogen bomb”? Simply put, because the inventor of the worlds first video game was also one of the team members who in a dusty desert, designed and detonated the worlds first “Atomic bomb”.

Who was he? A small softspoken unassuming man named “William Higinbotham,” a nuclear physicist and lifelong friend of “Albert Einstein”.

Yes, this unassuming man along with friend “Josef Kates,” designed and constructed a simple video game called “Bertie the Brain,” which measured over four meters tall and played the simple game of “Tic-Tac-Toe”.

The game was first seen at the “Canadian National Exhibition,” way back in 1950 and was one of the favourite exhibits at the exhibition, people from all over the world came to play this simple game challenging suiters from all works of life, however unfortunately for us in the rush to clear the area once the exhibition had come to an end, “Bertie the Brain,” was dismantled and many of the brains pieces were scattered throughout the Canadian landscape never to be seen again, this first-ever video game had a lifespan of just eight weeks

Authors note: I think that this quite spoken man would today be amazed if he was informed that today, the industry which he had first created would generate over $36 billion every single year in the United States alone, yes we have much to thank this gentleman for as without him game classics like “Donkey Kong,” and “Pac-Man,” would have possibly never have been invented

And with that, we welcome you to Free Gaming Sites home to the top free to play video games on the worldwide internet

Kind Regards

Steve Simmonds

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